During my time at Pendulo Studios, I worked as a Character Rigger, contributing to the development of two video games:
Alfred Hitchcock – Vertigo
Tintin Reporter: Cigars of the Pharaoh
My responsibilities included:
Rigging and preparation of characters and props using Maya.
Implementation of control systems and deformation setups for characters and assets.
Integration and testing within Unity, ensuring that all assets functioned properly in engine.
Support in adjusting character rigs and animations to match production requirements.
This experience allowed me to strengthen my skills in rigging workflows, asset optimization, and technical-artistic collaboration within a game production