Pendulo Studios

Junior Rigger

Character Rigger – Pendulo Studios

During my time at Pendulo Studios, I worked as a Character Rigger, contributing to the development of two video games:

  • Alfred Hitchcock – Vertigo

  • Tintin Reporter: Cigars of the Pharaoh

My responsibilities included:

  • Rigging and preparation of characters and props using Maya.

  • Implementation of control systems and deformation setups for characters and assets.

  • Integration and testing within Unity, ensuring that all assets functioned properly in engine.

  • Support in adjusting character rigs and animations to match production requirements.

This experience allowed me to strengthen my skills in rigging workflows, asset optimization, and technical-artistic collaboration within a game production